I was trying to explain a fragment shader to Arkwood.
‘It is a little program that can run many times in parallel on a GPU. It helps put the pixels into the Oculus Rift virtual reality headset, so you can see pretty virtual rooms.’ Yes, condescending I was.
Arkwood scratched his head. ‘A bit like Hegel then,’ he replied.
‘Hegel,’ he went on, ‘you know, The Phenomenology of Spirit. I was turning a few pages last night, for fun. This fragment shader of yours, it’s like the consciousness of many beings feeding the big beast.’